‘That Really Happened’ we look at the Star League’s Ian Cameron class Super Carrier.
There have been many great ideas over the centuries, other not so great. Some have changed the galaxy as we know, others just shouldn’t have happened. The Ian Cameron Super Carrier is firmly set in the latter of those camps. While a great idea on paper in practice it was a terrible waste of both money and manpower for the SLDF.
It goes without saying to anyone who has just the basic knowledge of history that the craft was named from the First Lord of the Star League Ian Cameron himself. This 2,500,000 ton warship was unarguably the biggest ship ever constructed at a little under nine kilometres long and was designed to be the most powerful battleship ever constructed and in a way it was. Armed with more three dozen of the heaviest Gauss cannons, sixty AR missile launchers and more than sixty heavy laser cannons its fire power was all but unmatched. But what made the Ian Cameron so powerful would also prove to be its greatest weakness.
The ship itself was heavily armoured and remarkably well armed but its true strength lay in what it carried. The carrier ship was designed around the principle of a single fleet jumping at the same time to the same place. This was achieved by effectively reversing the principle of jumpship and dropship by storing craft inside its ginormous frame. Four massive unpressurized bays could hold cruiser class warships up to 1,500,000 tons and an additional 6 smaller bays could hold craft up to 750,000 tons. While 36 pressurised bays held Dropships.
The Ian Cameron also carried 180 BattleMechs, 180 Ground Vehicles and more than 1000 soldiers, nearly 200 aerospace fighters and three dozen shuttles along with 20,000 tons of cargo.
Combined together the Ian Cameron and its entire fleet could jump into a system without having to co-ordinate timing or placement. However despite the apparent brilliance of the design, its downfall came from the refitted warships it carried. Each of the ten warships that were assigned to the three Ian Cameron class carriers that were built had their Kearny-Fuchida drives removed and extra weapons and armour added. While this made the Ian Cameron class a dangerous foe to face to anyone brave or stupid enough to incur the wrath of the Star League. It soon became evident that crippling the Carrier’s KF Drive would effectively strand nearly a dozen warships in a system, along with the thousands of men and women who served upon the them and the ground forces that were aboard the carrier. It was this very tactic that Stefan Amaris would employ during his coup to strand all three Ian Cameron class Super Carriers during the first stages of that fateful war before later returning several months later when the crews had ran out of food and were unable to fight effectively and destroy them.
Talk about putting all your eggs in one basket.
Up next , how a portable music player called the iPod caused an economic crisis in the early twenty first century. That’s still to come on
‘That Really Happened’.
This will (probably) be my last SLDF era warship design, and yes it's insane, so please don't say how unfeasible it is, I already know. But sometimes it's better to just do it than argue with people.